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Scenario Background: Sparse Land

Arable land: 1900-2100
Gold at start: 900
Food at start: 1000
Knights at start: 100
Townsmen at start: 100
Peasants at start: 600
Agricultural research: successful agricultural research gives 0.05 point bonus
AI: NPC use the better AI, ie. they will develop their fiefdoms
Shipcapacity: 75

If a NPC is besieged with a 500 campaign type, it looses its favors given.

Notes & Requirements:

You must have played at least 4 games to play.

A game played in this scenario will count towards the ranking.
A victory in this scenario will earn you a victory badge in the forum.

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