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Army movement

If you want to attack another fiefdom, you must first move your army into that fiefdom. Your army will fight, wherever movement stops. Beginning in your fiefdom you can move your army into an adjacent fiefdom and again into another adjacent fiefdom and so on. Fiefdoms are considered adjacent, if they share a common border on the map. If some landscape is between those fiefdoms, a road is needed to make them adjacent. That means, that Devon and Somerset are not adjacent, but Dorset and Whiltshire are, for example.

If you want to move through another fiefdom, you need permission to do so. You automatically have this permission, if this fiefdom is your vassal or sub-vassal, and also if you have the same overlord. Otherwise, this fiefdom must have granted you a favour. If you do not have a favour from the fiefdom you want to move through, your army movement ends there. That means that your army will fight there!

Besides land movement it is also possible to move over the sea. That is if you have ships. With a ship you can transport up to 50 knights or mercenaries. From one coastal fiefdom you can reach every other coastal fiefdom. From there on you can move further by land.

On some maps it is also possible to move by river. River movement works exactly like sea movement. You need ships that can carry up to 50 knights and mercenaries each. From a fiefdom connected to a river you can reach every other fiefdom also connected to the river network by ship. That means it is possible to move the river downwards to the estuary and than go upwards again. It is also possible to combine movement by river and sea movement. To do this you have to move into the fiefdom where the river flows into the sea and from there on you can use sea movement. Of course this means that you need the permission of the fiefdom adjacent to the estuary.

It is possible to start movement on land and than continue with sea or river movement. After that you can have land movement again, but no further sea or river movement. Your knights will not carry the ships over the land.

If you want to move through more than two fiefdoms, you have to issue the order army movement several times. The movements are executed in the order given. If you give the wrong movement orders, your army will stop movement and battle will take place in that fiefdom.

If you cannot move your army into the fiefdom desired, you will defend your fiefdom. This can happen, if the fiefdom you want to move into is not adjacent to your fiefdom.

Those who survive the battle will automatically move back into your castle after the battle. If your fiefdom is attacked in the same year that you are away to do battle, it is defended only by the knights that remained in your castle.

It is not possible to fight more than one battle per year; that means all the knights you ordered to move stay together.

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en/heeresbewegung.txt · Last modified: 2013/11/02 21:39 (external edit)
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